Weekly Update Aug 24-30

Computer Graphics: Bit of refactoring of the Ray Tracing in a Weekend project. Added Multithreading support! It does speed up things - a single thread to render the image from last week takes around ~600sec, with 8 threads it takes around ~150sec (Zephyrus G14, 2021 model). Had to learn a bit about multithreading in Rust. … Continue reading Weekly Update Aug 24-30

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LockDown updates – Godot, Stuck on an Alien Planet, Pixel Art

The lockdown continues... The next update we'll probably get is on May 3, when the second extension gets over. GODOT I've been getting better at Godot, again like Pixel art - need more practice before I'm really proficient in these tools. Here's a GIF of what I've been able to get working so far: Isolation … Continue reading LockDown updates – Godot, Stuck on an Alien Planet, Pixel Art

Coronavirus! Getting ready for an extended Work From Home (WFH)

The Coronavirus Pandemic has hit the world and it's affected almost everybody's life. We were advised to work from home. The timelines also don't look too great - we might be working from home for the whole of April and beyond that. I've been away from this blog for quite some time - Since the … Continue reading Coronavirus! Getting ready for an extended Work From Home (WFH)

Trip to Kuala Lumpur, Part 2 – Tourist Things!

I had 4 days to explore Kuala Lumpur, and I think I covered most of the famous tourist attractions. Main modes of transportation were the metro and walking. Day 1 - Jamek Masjd to Chinatown Took the from AirAsia Bukit Bintang and got off at Jamek Masjid Station. Visited the Masjid, then crossed over a … Continue reading Trip to Kuala Lumpur, Part 2 – Tourist Things!