Weekly Update Sept 28 to Oct 4

Spent the week binge watching ‘The Wire’, really addicting. Feels like another week where I could have got more done. Hopefully with the ‘The Wire’ out of the way and reducing Dota 2, we should get back on track.

Graphics Programming: Tried profiling the Bounding Box Hierarchy technique to how it reduces the number of intersections being calculated… The intersections being calculated have reduced, but I have a feeling the constant factor has increased. Need to investigate this a bit more.

Added Quads and tweaked my Cube (Should call it Box now…) implementation. Wanted to get to Constant Volume (as in this section), but that will have to wait for next week. I’ve accumulated a nice list of TODO cleanups I need to get to. I’m thinking of wrapping up this project and move on to other techniques by this week. Rendered a Cornell Box scene.

Competitive Programming: Just one competition this week. AtCoder Beginner 221. Solved 4. I have a backlog from last 3 weeks to solve.

Added Quads and tweaked my Cube (Should call it Box now…) this week – wanted to get to Constant Volume (as in this section), but that will have to wait for next week. I’ve accumulated a nice list of TODO cleanups I need to get to. I’m thinking of wrapping up this project and move on to other techniques by this week. Cleaned up my and after adding Quads, rendered a Cornell Box Scene.

Drawing: A bit more productive here. Been playing with Procreate on Ipad with the Apple Pencil – had a lot of fun! Tried out gestures, drawing hands and some shading.

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